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[REL|SA]Boku No HERO/My Hero Academia - Uraraka Uchako (GYM)
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Rhon_RE4M
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Aug 30, 2017
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[REL|SA]Boku No HERO/My Hero Academia - Uraraka Uchako (GYM)
Posted by : Rhon_RE4M
Date :Aug 30, 2017
[REL|RE42007]Project Diva F - Megurine Luka (Seperate Ways)
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Rhon_RE4M
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[REL|RE42007]Yandere Simulator PACK for Villagers
Posted by
Rhon_RE4M
|
Aug 16, 2017
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quick rig for walkthrough purpose's.
Yandere Simulator Rainbow Girls for RE4 Villagers.
Model by Kondracan
rigged by Me~
Replace all villagers.
DEMO Video
[REL|SA]Gods Eater 2:Rage Burst - Soma Shicksal
Posted by
Rhon_RE4M
|
Aug 13, 2017
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Labels:
Anime,
Gods Eater,
GTA SA,
Mods
|
1 comments
[REL|RE42007]Project Diva F - Kagamine Rin REACTOR
Posted by
Rhon_RE4M
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[REL|RE42007]Hyperdimension Neptunia U Action - Famitsu (Seperate Ways)
Posted by
Rhon_RE4M
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Aug 11, 2017
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Replace Mercenaries/Seperate Ways Ada
Model by Random Talking Bush
Voice by sammyrms1
RIgged by Me
[REL|RE42007]Hyperdimension Neptunia U Action - Famitsu (Seperate Ways)
Posted by : Rhon_RE4M
Date :Aug 11, 2017
[REL|HDN]Hyperdimension Neptunia U Action - PlayStation3 Buttons (V1.0.1a)
Posted by
Rhon_RE4M
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Mod Log
- Added Tutorial Buttons -
- Added Moveset Buttons -
- Added Ingame Buttons -
- Added Menu Buttons -
- Massive Fix -
NOTE: Avoid Minimizing this Game while using texmod.or else texture glitch would happend.
Button Config
RB - R2
LB - L2
A - X
B - O
X - Square
Y - Triangle
Start - Start
Back - Select
^ - dpad up
v - dpad down
< - dpad left
> - dpad right
Highly Recommend any Controllers with X360 CE or Xbox 360/PS3 Controllers
Bind using Dual Shock 3 with SCP DS3 Driver Package
Mod Requirements
(Texmod)
Todo For this game!
- PSVita Buttons
- PS4 Buttons
- Generic Gamepads
- Possible Keyboard Buttons
[REL|HDN]Hyperdimension Neptunia U Action - PlayStation3 Buttons (V1.0.1a)
Posted by : Rhon_RE4M
Date :
[REL|RE42007|REUP]Resident Evil 4 - Restoring Enemie Spawn Coordinates (Ultimate HD Files)
Posted by
Rhon_RE4M
|
Aug 10, 2017
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etc files completely ripped by Me using my Physical Copy.
extract in Main Folder.
(PS: This Screenshot is nothing to do with the mod.this is for Thumbnail Purpose!)
List of known bugs.
(Chapter 2-1 Cabin Fight with Luis)
(Dont go upstair if you notice the enemies are not attacking.they are stuck outside for no reason
and the possible way to avoid this is go downstairs and fight)
(Mercenaries Castle)
(Enemies can reach up to 310.i believe in unmodified.you can get atleast 350 or more)
List of known bugs.
(Chapter 2-1 Cabin Fight with Luis)
(Dont go upstair if you notice the enemies are not attacking.they are stuck outside for no reason
and the possible way to avoid this is go downstairs and fight)
(Mercenaries Castle)
(Enemies can reach up to 310.i believe in unmodified.you can get atleast 350 or more)
Watch the Demo Video Here! (Mercenaries Village)
[REL|RE42007|REUP]Resident Evil 4 - Restoring Enemie Spawn Coordinates (Ultimate HD Files)
Posted by : Rhon_RE4M
Date :Aug 10, 2017
[WIP|HDNUA]Hyperdimension Neptunia U: Action - PlayStation 3 Buttons
Posted by
Rhon_RE4M
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[REL|SA|REP]Grand Theft Auto IV:Episodes From Liberty City HUD
Posted by
Rhon_RE4M
|
Aug 3, 2017
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FEATURES
- Some of the features you see on GTA IV.
- Settings file, clearly most settings can be changed.
- Episodes From Liberty City's style colors and textures are available.
- All colors are taken from the original game files.
- Life and Armour bars will shown on the sides of the radar map.
- GPS will show when target blip is positioned.
- Crosshairs are also changed.
- Special blending mode for radar sprites.
- Radar range will increase by pressing the "T" button on the keyboard.
- Also by pressing "T" button all player information will be shown.
- Radio Hud available to show radio stations.
- A Cellphone will show date and clock by pressing "TAB" button on the keyboard.
- Helpbox.
- Mission titles.
- Radar mask with red and blue colors will show when wanted level is increased.
- 3dMarkers rendering also changed, but require arrow model and texture to make markers looks as they should.
- Changed the visual camera position, also added possibility to move camera while player is busted/wasted.
- HQ Fonts, Radar, Blips, and Weapons Textures with DXT5 compression, available on the respectively txd archives.
- All Textures are "based and/or taked" from the original work make by R*.
Mod Author - _AG
FEATURES
- Some of the features you see on GTA IV.
- Settings file, clearly most settings can be changed.
- Episodes From Liberty City's style colors and textures are available.
- All colors are taken from the original game files.
- Life and Armour bars will shown on the sides of the radar map.
- GPS will show when target blip is positioned.
- Crosshairs are also changed.
- Special blending mode for radar sprites.
- Radar range will increase by pressing the "T" button on the keyboard.
- Also by pressing "T" button all player information will be shown.
- Radio Hud available to show radio stations.
- A Cellphone will show date and clock by pressing "TAB" button on the keyboard.
- Helpbox.
- Mission titles.
- Radar mask with red and blue colors will show when wanted level is increased.
- 3dMarkers rendering also changed, but require arrow model and texture to make markers looks as they should.
- Changed the visual camera position, also added possibility to move camera while player is busted/wasted.
- HQ Fonts, Radar, Blips, and Weapons Textures with DXT5 compression, available on the respectively txd archives.
- All Textures are "based and/or taked" from the original work make by R*.
DEMO
[REL|SA|REP]Grand Theft Auto IV:Episodes From Liberty City HUD
Posted by : Rhon_RE4M
Date :Aug 3, 2017